WebGL Sand ToyA little pixel toy. Requires a browser supporting WebGL and the ability to do texture lookups from within a vertex shader. The particle physics are calculated on the GPU using a shader. Just drag the mouse around the picture to brush the pixels around... Like sand...
If your browser doesn't work, here is a short youtube video. If you'd like to learn more about how this experiment works, join my mailing list and drop me a note letting me know. Just enter your email
into the box below:
We won't send you spam. Unsubscribe at any time.
My Blog
|